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    Home » Sony is Reportedly Purchasing Bungie for $3.6 Billion
    Gaming

    Sony is Reportedly Purchasing Bungie for $3.6 Billion

    Mary Anne ButlerBy Mary Anne ButlerJanuary 31, 2022No Comments
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    This just in- mere weeks after the news that Microsoft had purchased Activision Blizzard, here comes Sony. The tech giant has officially made a bid to purchase Bungie, for a reported $3.6 billion.

    Bungie CEO Pete Parsons confirmed the news in a blog post.


    BUNGIE JOINS SONY INTERACTIVE ENTERTAINMENT

    BUNGIE JOINS SONY INTERACTIVE ENTERTAINMENT  (“SIE”)​

    We believe games have limitless potential, and that to do anything worthwhile in entertainment, we must bet big on our vision, on our studio, and on our incredible team of trusted creators who build unforgettable worlds that truly matter to people.​
    In SIE, we have found a partner who unconditionally supports us in all we are and who wants to accelerate our vision to create generation-spanning entertainment, all while preserving the creative independence that beats in Bungie’s heart. Like us, SIE believes that game worlds are only the beginning of what our IPs can become. Together, we share a dream of creating and fostering iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums.​
    Today, Bungie begins our journey to become a global multi-media entertainment company. ​

    CREATIVE FREEDOM ​

    Since taking flight in 1991, Bungie has always charted the future with our own star map – a path that is driven by our people and for our community. We are continuing that journey with new worlds in development, and we can’t wait to share them with you. ​
    With SIE, the potential for our universes is unlimited. Our future games will take bold steps into unexplored spaces for Bungie, continue to push the boundaries of what is possible, and will always be built on a foundation of creating meaningful, lifelong friendships and memories.​
    We remain in charge of our destiny. We will continue to independently publish and creatively develop our games. We will continue to drive one, unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.​
    With SIE’s support, the most immediate change you will see is an acceleration in hiring talent across the entire studio to support our ambitious vision. If this speaks to you, and you want to help us put a dent in the universe, we are hiring across all disciplines for Destiny 2 and for all new worlds beyond. ​

    THREE DECADES AND COUNTING​

    What makes our worlds come to life is our community and our people in the studio. Our people are the soul of Bungie. Empowered by our people, we have pushed the boundaries of what we thought was possible and transformed who we are as a company. ​
    Over the past 30 years, the inviting worlds we’ve built have turned into thriving communities, and that community is the true magic. These communities have taken Bungie beyond games. They have forged life-long bonds, and humbled us with the real, meaningful good they drive within us and the world.​
    More than anything, SIE understands that our people and our community are both the priority, and the heart of our success, and are willing to stand alongside us as we continue to use our platform to drive action towards a more welcoming and equitable world. Our goal is to build a place where the world’s most creative and talented people can come and do their best work, no matter who they are, where they are from, or how they identify.​
    That’s the real dent in the universe we want to make — the one we want to last beyond us.​
    Be a part of this future with us. See you Starside.​
    -pete


    Bloomberg reporter Jason Schreier first alerted everyone to the news.

    https://twitter.com/jasonschreier/status/1488210539276902407?s=20&t=mqQSCdFCi-FRyy71huJmMw
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    Mary Anne Butler
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    Mary Anne Butler (Mab) got her start in album reviews and live concert coverage for a nationally published (print) music magazine as a teenager. She eventually transitioned to online media, writing for such sites as UGO/IGN, ComicsOnline, Geek Magazine, Ace of Geeks, Aggressive Comix (Editor-in-Chief), Bleeding Cool (News Editor), Nerdbot (as Editor-In-Chief), and now [Bad]Influencers, where she is Editor-in-Chief. Over the past 15 years, she’s built a well-known reputation at conventions across the globe as a cosplayer (occasionally), photographer (constantly), panelist and moderator (mostly), and reporter (always). Interviews, reviews, observations, breaking news, and objective reporting are the name of the game for the founder of Harkonnen Knife Fight, a Dune-themed band. She also produces award-winning immersive events, including Wasteland Weekend and Neotropolis.

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